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Atom rpg achievements
Atom rpg achievements











atom rpg achievements

In the second room, three tests must be performed: a flared s*rip, a barrel is knocked down and water is passed under current, or if a technology >100 is available, the panel must be activated to complete all tests( But for the first time fix both non-working elements of the obstacle course, the experience is not lying on the road). The Department has made significant achievements in International University. for accelerated movement( diagonally requires 1 AP instead of 2 as in normal movement), hiding behind obstacles in this room. Pass first the test room is simple enough, you have to use R.A.M. Help or kill El Gato(The extra loot at the end of the card depends on it) and go to open doors (in the next room there is a fog and a fly) It is inspired by classic cRPG titles of the past, such as early Fallout, Wasteland and Baldur’s Gate series.22 years ago. Большая пещера, в левом металлическом шкафу, в тайной комнате ATOM RPG Trudograd - Please note: Since Trudograd continues the story of ATOM RPG it is recommended to play the previous title before the sequel.Trudograd is a stand-alone story expansion to ATOM RPG - a turn-based roleplaying game set in post-apocalyptic Soviet Union. The end result of the upgrading armor branch will be this You can buy it from Bronisław for 45k, or you can lower the price and buy it for 30k, but you need the skill of Speechcraft>=288( barter>=258) Take your money in a quest to rob the cockfights (“ Rows, feathers, three barrels“).Complete the first line of storyline quests (first 3 tasks – I checked with the Revolutionaries) – The Commissioner is generous when in comes to buying weapons, but before he will be available we will have to sell stuff to global map traders This is a 100 achievement guide containing Fresh Prince of Trudograd, An Old Friend Mysterious Knife, Atomic Soda, Baby Eater, Power of Simplicity, Goose Sacrifice in ATOM RPG Trudograd.Take Hex as a partner (the guy we have is a squishy (Retrograde) or a bit of a slow (Roid Rampage) who will be working as a mule.+ 5 chr, Morozov alive, 32 LVL, Hex 30 LVL – ĭownload and Move Saving to C:\Users\Talk to the Police in the backdoor after the factory protest and the police station is locked down, listen to his Fiddler Falka – Īfter we leave the room, we’ll basically have to roll up our sleeves to save 45k of rubles (we won’t be pumping too much communication or bartering), we’ll have to do a few things to accumulate that amount of money,.+ 5 chr, Morozov alive, 88 LVL, Hex 60 lvl –.

atom rpg achievements

There are books and NPCs in the game that increase skills, details about this in the appropriate section.There are no tactical actions in the game like in SS/JA and other similar games (changing position for example), but if you hide behind a wall or behind a post, the opponent will not be able to attack you.Feature is an inanimate parameter in the game, created once for the entire game, but in the game there is a chemical and other things that can permanently change characteristics, as well as products can temporarily change characteristics (for example, for high PRS dialogues).

atom rpg achievements

STR in the conditions of the weapon is responsible for accuracy, which is justifiable, it is possible to use a weapon without a suitable STR, one is a fine for accuracy

  • STR is NOT A PREREQUISITE for the use of weapons.
  • The Industrial Espionage & The Trudogradian Strike.
  • Finally return to the factory and talk to Misha again, with enough luck he will tell us about Bronzovka (luck can be temporarily raised with alcohol).ĥ) At the factory we speak with Boris Barell Roller (disappears after the strike)Ħ) At the Checkpoint, we talk with the new character Constrictor, with enough luck he will tell us about Bronzovka. Return to the Grey Corner, talk to Misha and in any way agree with the leader of the Knaves about freedom (money\intellect\you can probably kill everyone). After that, go to the Machine factory, in a conversation with the chief engineer, find out about the plans and the fact that Misha created them, there will be an opportunity to take a quest to bring him to work at the factory. You can specially get it in the new game, you will need speechcraft and technology, intellect and luck.ġ) Talk to Sher-Khan in the Trudograd Outskirts, he appears randomly on the market and is guaranteed on the first day, if you drove him out earlier and did not ask about Bronzovka, then you will not see him again.Ģ) Talk to a shoe shiner on Kolotushkin Streetģ) Talk to Xenia in the Grey Corner (self made weapon seller)Ĥ) Talk to Misha (new NPC next to the telephone box) in the Gray Corner, he will have a dialogue about tanks. To get this achievement, you need to ask 6 characters about Bronzovka, 5 of them will go into a trance (roll their eyes) and tell you about their past.













    Atom rpg achievements